[Behind The Scenes] TRAINS
BOOM Creative Director Axel Rohrbach and the involved sound designers Tristan Horton, David Philipp and David Osternacher give you ...
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BOOM Creative Director Axel Rohrbach and the involved sound designers Tristan Horton, David Philipp and David Osternacher give you ...
Read more→Learn more about the challanges and interesting & funny facts that come along with a BOOM field recording session. ...
Read more→In today's great article, BOOM sound designer David Philipp talks about his dissertation, titled "The Audience Is Listening - Of Hearing And Perception". Enjoy!
Read more→David is one of our long term sound designers for BOOM Library and his creativity and effort can be heard in many of our popular libraries. His track-record includes commercials for Audi and ...
Read more→Michael is one of our sound designers and a lot of BOOM Libraries and great SFX projects bear his mark. His track-record includes famous games such as "Alan Wake"/Microsoft, "Blade & Soul"/NC Soft, ...
Read more→"If you type “Transformers Sound Design” into Google you will be amazed how many requests there are for “how do I create Transformers sounds and how do I get that special, unique sounding ...
Read more→This is a nice little Making Of video of our recordings in South Africa for our "Cars" library. We completely wired 10 everyday cars, rented a super-quiet test track ...
Read more→Historical Firearms – Construction Kit Tutorial 1 – Group Shot (Volley) Click here to download the sounds and the Pro-Tools session and try it yourself.
Read more→Assault Weapons – Construction Kit Tutorial 1 – Basics Tutorial 2 – Flexibility
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We differentiate between sound FX and sound file. Each sound file can contain multiple variations of a sound (up to 6 variations based on the product).
That way, we assure to provide you with different styles of a single sound in one file instead of multiple files, keeping your database nice and clear and speeding up your workflow as you have multiple variations available by dragging only one file to your audio host software.
Having multiple variations of a single sound effect also guarantees you a less repetitive overall soundscape when using the effect multiple times in a row or over and over again in several projects.