BOOM ONE UPDATE
Rock to fakie with BOOM ONE’s third update
Another month comes and another BOOM ONE update skates onto the scene. Our latest pack consists of 603 total files – featuring skateboarding sounds and video game effects – with more than 2500 total sounds when variations are added to the board.
Skating is one of the mainstay sports at any park or city scene, so it is an absolute must to have a good collection of basic moves and fails in your library. Our recording pros took a day trip down to the skate park to get the perfect sounds to cover any of your skating needs, including rolls, drops, slides, pick ups, kickflips, jumps, pushes, moves and more.
The majority of the content though is crafted for game sound effects, which includes a ton of synthetic sounds with that bit-crushed retro character. These are sounds that every game really can’t do without, making this update an absolute treasure trove for any sound designers currently working on video games. It covers anything from jumps, items sounds, text scrolls and transitions, to vehicles, whooshes, button presses, clicks, pops and more.
While we were brainstorming for more upload ideas, we started talking about old school video games. Some of our favorite games revolved around the old Nintendo and Sega systems—from there we realized how useful sounds revolving around that theme are for sound designers, especially in regards to mobile apps and video games.
We decided to design and add some retro synths to the upload. Our sound designer Marcel Pfunder set to the task for all the 8-bit sounds, carving out a faithful recreation of the retro sound era. “I stuck to using only basic waveforms: triangle, square, and noise,” he shares. “That way, I imposed a lot of restrictions on myself, but I wanted to get as close to the techniques used at that time as I practically could. From there on I would generally only modulate pitch and different kinds of envelopes, such as ADSR or pulse width, for example.”
We encouraged Marcel to experiment as much as possible to get a great variety of sounds to use especially in game UIs but also in game as well. “I was able to set my synths to all kinds of weird and extreme settings and see what would happen… It was very much a learning experience for me,” he went on. “I discovered many new techniques and small tricks along the way and finding out how to work with them and even going back and reworking my older designs using newly found methods was definitely the most fun I had creating this update pack.”
Don’t have BOOM ONE? Get access to these incredible clock and nautical sounds, along with thousands more in addition to monthly updates of new inspiring sounds. Learn more about this constantly expanding subscription plan on the main BOOM ONE product page.