The 25 weapons of our extensive ASSAULT WEAPONS SFX library were recorded with more than 60 microphones that were positioned around the shooter and also directly attached to the shooter and the weapon. ...
ASSAULT WEAPONS is going to be a really unique and very extensive gun shot SFX library. 16 people (14 recordists, 1 shooter, 1 range safety officer) recorded more than 100GB of source material ...
Our sounds have been used in: MOVIES / MOVIE TRAILERS / TV GAMES / GAME TRAILERS All names, trademarks and images are copyright of their respective owners.
LEFT FESTIVAL – FREE SFX The BOOM Library is part of DYNAMEDION, Europes biggest game audio studio. Our sound designers worked on great games like “The Elder Scrolls Online” (Zenimax), “The Settlers” series (Ubisoft), ...
We gladly announce the release our new SFX library: “Birds Of Prey”! Various majestic hunters captured in high-end sound recordings, ready to set free your ideas and future projects – The Sky ain't ...
Want to hear the first sounds of our upcoming SFX library "BIRDS OF PREY" with some really cool recordings of more than 30 different birds? The audio demo is ready and waiting for ...
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More Sounds Than Files - How's That?
Improved workflow
We differentiate between sound FX and sound file. Each sound file can contain multiple variations of a sound (up to 6 variations based on the product). That way, we assure to provide you with different styles of a single sound in one file instead of multiple files, keeping your database nice and clear and speeding up your workflow as you have multiple variations available by dragging only one file to your audio host software.
Less repetitive sound design
Having multiple variations of a single sound effect also guarantees you a less repetitive overall soundscape when using the effect multiple times in a row or over and over again in several projects.