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These Companies trust in BOOM Library Sound Effects


Magnus Chirgwin
Freelance Sound Designer & Composer

Working with raw material that sounds fantastic and is meticulously organized are both astonishingly important aspects of my work as a sound designer. Working with sounds I can trust and find easily means that I can focus my time and energy on being creative, and I value that immensely. It doesn't matter if I'm designing sounds for an enormous monster in a dome theater film, a cute mushroom for a pixel art game or an immersive nature ambience for VR - I always find what I need with BOOM Library sounds and I can trust the material completely.

Eric Paulsen
Emmy winning Sound Designer • Sound Effect Editor

Guardians of The Galaxy, Lost In Oz, Dead Bullet etc.

BOOM libraries are an absolute staple in my SFX library arsenal. I owe a lot of my success to the amazing tools BOOM has provided me! The quality of each library is absolutely incredible and  I can always count on each sound to be the highest fidelity possible.

Shannon Mills
Supervising Sound Editor • Sound Designer

Avengers: Infinity War, Avatar, Titanic, CARS, Finding Nemo, Pirates Of The Caribbean, etc.

When I can’t record sounds myself, BOOM is the next best thing! I’m always amazed at how they release libraries exactly when I need them! Right before I began my work on Thor: A Dark World they released Medieval Weapons, perfect timing! The sounds were perfect for the opening battle scene and saved me much time preparing for the temp mix. Excellent quality, and I appreciate the option of designed or construction kit, as I can build my own sounds or use versions prebuilt, extremely valuable!

Luis Galdames
Sound Editor • Sound Designer

La La Land, The Descendants, The Amazing Spider-Man, Sideways etc.

Keep up the good work. Love you guys! I'm constantly using your libraries in EVERYTHING I work on!

Adam Stiles
Sound Designer • VFX Artist

Trailer: The Dark Knight, Gamer, Punisher, Hellboy II

An excellent, excellent collection. With the Cinematic Metal library, you could almost do any high end trailer with those alone. I'm so happy there's a company like you guys out there. The need for these type of sounds are monumental. Especially for us at Riot Games, we need more, and more.

Craig Kyllonen
Sound Editor • Actor • Visual Effects

American Gangster, The Secret Life of Walter Mitty, Bone Tomahawk, Knight and Day etc.

I was hired as a Supervising Sound Editor on a Horror Western titled Bone Tomahawk. I needed some updating to my own library of sounds & was familiar w/ the quality products that BOOM offers. I loaded up w/ Prairies, Historical Firearms, Gun Handling, & of course, Horses, & I was more than set. The Historical Firearms were especially fantastic. The depth of the recordings coupled with the ability to tweak the original sounds w/ the Construction Kit, gave me so many options for authentic, Turn of the 20th Century SFX.  BOOM nailed it.

James Saunders
Sound Designer / LFO Sound

Rover, VW, Honda, Ford, Audi, BMW, Hyundai, Jaguar, Chrysler, Mini, Citreon, Saab etc.

Once downloaded, the varied set of sounds on offer has provided me with invaluable source material to help me achieve the level of sonic detail that my clients expect. Everyday Cars has become my go to library when working on automotive commercials. In fact, I liked it so much that I didn’t 'buy the company' - as a certain Victor Kiam once said - no, I just bought the SUV sound set as well!

Re-Recording Mixer • FX Editor

How to Get Away With Murder, The Catch, Still Star-Crossed

BOOM libraries have quickly become an integral part of my sound fx library. The Close Combat library has made its way into every fight scene in 'Scandal', 'How To Get Away With Murder' and 'The Catch'. The fight cloth fx work great to glue a fight together and the designed impacts come in very handy on short turnovers when time is scarce.  BOOM's recording quality and metadata is top notch!

Dave Barnaby
Sound Designer

Captain America: The First Avenger, RED 2: The Best Never Rest, Cinderella Man, Angels and Demons, Twisted etc.

I use BOOM libraries in my projects almost daily. My work on "TURN" used Historical Firearms almost exclusively for weapons. Now I'm working on "NCIS: New Orleans", in which I'continue to use Historical Firearms for gun design, as well as Close Combat and Magic for various fight and design moments. They are a great addition to my library, and a "go to" for anything that I need that sounds huge and clean (which is just about everything!)

Patrick Giraudi
Sound Designer

Mulholland Drive, The Descendants, Twilight etc.

I finished an epic film Dracula the Dark Prince. A direct to video action pack starring Jon Voight as Van Helsing. The film required the intense use of the MEDIEVAL WEAPONS, CLOSE COMBAT, HORSES, CREATURES, WILDCATS, CINEMATIC TRAILERS, CINEMATIC HITS and CINEMATIC METAL. My goal was to make this film sound like a very expensive movie without having the big studio film budget at my disposal and the BOOM libraries help me achieve that. The quality and the power of the BOOM libraries make it fairly easy to create great sound designs by either using the already prepared sound or the Construction Kit. The sounds are fantastic and I always start using the BOOM libraries over anything else.

Noah Shebib a.k.a 40
Record Producer

Grammy-winning producer behind the sound of Drake’s productions

You guys are like my secret weapon right now as a music producer. I used BOOM all over Drake’s „VIEWS“ album and also allll over Drake’s live show.

David Barbee
Sound Designer

Star Trek, Mad Men, The Sopranos, The Shield, Navy CIS, The Newsroom etc.

BOOM Library collections have quickly become an integral part of my sound effects library, and I have used them in a wide variety of projects. The Sci-Fi, Cinematic Trailers and Magic collections are fantastic for sound design work, from the quick and easy answers in the "Designed" section, to the many elements in the "Construction Kit" I use to blend together for something new.


The BOOM Library was founded in 2010 by award-winning audio guys from Dynamedion, the biggest European game audio studio based in Mainz, Germany.

The BOOM Library prides itself on providing high-end, ultimate sound libraries for all media and audio professionals. The products have this specific edge you will not find anywhere else: every collection comes with a 96 kHz high definition huge source library of their original recordings + a great variety of pre-designed SFX, ready to use.

For more than a decade, their sound libraries have travelled the multicolored world of films, series and gaming and left bright traces in projects such as “Star Wars Jedi: Fallen Order” and “Fortnite” or trailers for “The Mandalorian”, “Battlefield V”, “Black Panther”, “La La Land”, “Rogue One” (…)  – just to name a few. Both sound professionals and beginners appreciate the BOOM products. Each and every sound is high quality recorded and the libraries come for a very clear budget.

All BOOM Library products are royalty free, which means you get unlimited sync rights with every purchase. The mission is to provide top-notch sound effects and source recordings in high definition. All treated with great Sound Miner metadata, fast to use, easy to access and epic sounding: BOOM!