iZoptope RX is an essential tool for the daily workflow of our sound designers. The new release RX 4 has a feature called "connect". We show you how it works.
BOOM Library's Michael Schwendler & Axel Rohrbach have been interviewed by Michael Coleman for SoundWorks Collection.
From time to time we contact our customers and ask them what they like about the BOOM Library and how they're using the sounds. It's always a pleasure for us to read the replies and learn what the sound designers like about specific libraries.
Here's a quite extensive one we'd like to share with you:
Think about the following: good things happen to you because you’ve been preparing for them. Ha! Revolutionary. Well, let’s see what that implies and start from the beginning...
BOOM Library SFX have been featured in the trailer of the upcoming AAA-game FAR CRY 4.
Supervising Sound Editor Matt Temple (The Office, Bones, Salem, The Passion of the Christ, etc.) shared with us why and where he uses BOOM SFX:
CD PROJECT RED in Warsaw (Poland) is looking for an Audio Lead for THE WITCHER 3 and other games. That sounds good? Read on...