Today, Lionel Davoust shows us a specific step by step instruction how he used BOOM sounds in the space shooter game Psycho Star Rampage. He gives us some insight into his work and explains how he made use of the BOOM sound effects throughout the game. We bet you always wondered how to build a black hole cannon for a video game.
Getting to know the projects of our customers is a very rewarding and inspiring part of our work. This time an apparently satisfied customer shares a personal BOOM experiences with us:
Bigpoint is looking for a new Audio Lead who will be responsible for their Hamburg and Lyon Studio. Sounds good?
BOOM Library sound designer David Philipp, currently working at game developer CREATIVE ASSEMBLY Ltd. in UK, has some fantastic news to share. He and his sound design team won the MASA UK award for BEST SOUND DESIGN: TRAILERS + PROMOS with the TOTAL WAR: WARHAMMER release trailer. David gave us some insight into their work and how they made use of certain BOOM sound effects throughout the trailer.
And once again, our BOOM SFX lent a helping hand in the production of a great movie: Operações Especiais by Thomas Portell. The sound designer Ricardo Cutz used GUNS and ASSAULT WEAPONS to bring this amazing movie to life. Operações Especiais is a Brazilian action film and was released on the 15th of October in Brazil. The film location was Rio de Janeiro. The movie is also known as: B.O. - Boletim de Ocorrência. We want to say thank you to Ricardo Cutz for using our SFX Libraries in his great project!