BOOM Creative Director Axel Rohrbach and the involved sound designers Tristan Horton, David Philipp and David Osternacher give you a little bit of insight on the recordings of our latest release TRAINS. Learn more about our trip to the abandoned train stations and how this extensive library came to life. Enjoy!
"Check out our brand-new SFX library TRAINS. It comes loaded with +16GB of high quality train SFX and for the first time also as optional 5.0 surround edition.
Far Cry 3, developed & published by UBISOFT really is an extreme game. And by extreme, we mean all areas. Graphics, characters, story, etc. Well, that's just the right environment to place our BOOM SFX. This trailer of the game was spiced up with our CINEMATIC METAL library.
Check out the TRAILER behind the break.
Our sound designer Tristan Horton found this great video. In the battle of the sexes, have you ever wondered who makes a better laser-gun sound effect? Or who can mutter the best light saber sound? Or are guys better than girls at sound effects? Filmmakers Marcella Coad and Paul Constantakis put these questions to the test with their short film Bleep Blap Bloop. Now you can judge for yourself. Watch the video after the break.
Learn more about the challanges and interesting & funny facts that come along with a BOOM field recording session. BOOM sound designer Tristan Horton wrote this extensive Behind-The-Scenes report to give you valuable insight on the field recordings for our HISTORICAL FIREARMS library. Enjoy!
In today's great article, BOOM sound designer David Philipp talks about his dissertation, titled "The Audience Is Listening - Of Hearing And Perception". Enjoy!
BOOM sound designer David Osternacher took a deeper look into "The Foley Grail" by Vanessa Theme Ament. Check it out below
David is one of our long term sound designers for BOOM Library and his creativity and effort can be heard in many of our popular libraries. His track-record includes commercials for Audi and KFC as well as games such as “Blade & Soul”, “Risen 2”, “Arcania” and a lot more. Read on to get more information about his current home setup.
"BOOM sound designer David Osternacher talks about "AudioFinder", a great software tool to find and organize your plethora of sound effects. Enjoy reading:
Michael is one of our sound designers and a lot of BOOM Libraries and great SFX projects bear his mark. His track-record includes famous games such as "Alan Wake"/Microsoft, "Blade & Soul"/NC Soft, "KINECT Rush"/Disney•Pixar and many more. To ensure a trouble-free and straight-forward workflow, Michael customized his workstation to fit his specific needs. Read on to see which components Michael put into this tower of power.